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Digital Gaming Market


Digital Gaming Market in India (2018-2025)

Report code: SDMRTE1554181 | Industry: Technology | Published On: 8/10/2018


India digital gaming market

India is emerging to be a popular outsourcing destination for global gaming companies due to the high availability of skilled game developers and a rapid upsurge in the country’s gaming market. Increase in internet and smartphone penetration, improved digital payment infrastructure, applications available on various platforms like Android, iOS and Microsoft Windows, advancement in technologies, rising income level, and change in game preferences are the main reasons for this popularity.
Digital gaming includes different genres which can be played across single-player, multi-player and massively multi-player formats in devices like mobile, computer and through console devices. Currently, the Indian gaming industry is witnessing a paradigm shift from console gaming to mobile gaming mainly due to the growth and improvement of wireless connectivity in the country. Various mobile gaming companies are focusing on increasing adoption of Platform as a Service (PaaS) as this is expected to help companies in creating games in a short span of time.

Market segmentation

On the basis of technology, the Indian digital gaming market is segmented into mobile gaming, computer gaming and console gaming. Mobile gaming holds the largest share of the market. In India, strategic games like Clash of Clans, Call of Duty and Counter Strike are played mostly. On the basis of the number of game downloads, Supercell, Elex Technology, Gameloft, Octro and Zynga Game Network are the major mobile game providers in India.

Key growth factors

o With the global rise in smartphone ownership, India has the second highest smartphone users. It has been found that smartphone users in India spend four hours per day on gaming apps.
o Technology is playing a key role in the Indian digital gaming industry. Due to the recent advancements in technology, many of the latest new games are incredibly life-like and attractive to the users.

Threats and key players

o In India, pirated games are easily available across various online sources as well as in CD/DVD formats, which enable the gamers to play their desired games for free or at low costs. It is considered to be one of the major issues faced by the game development companies.
o 99Games Online Pvt. Ltd., Creatiosoft Solutions Pvt. Ltd., Dhurva Interactive, Electronics Arts Games India Pvt. Ltd., Gameloft Software Pvt. Ltd. and Nazara Technologies Ltd. are some of the major players operating in the Indian digital gaming market

What is covered in the report?

1. Overview of the Indian digital gaming market
2. Historical, current and forecasted market size data for the Indian digital gaming market (2016 to 2023)
3. Qualitative analysis of the Indian digital gaming market and its segments (by technology- mobile gaming, console gaming and computer gaming, by types of games – strategy, casual, action, sports, simulation and others)
4. Qualitative analysis of the major drivers and challenges affecting the market
5. Analysis of the competitive landscape and profiles of major players operating in the market

Why buy?

1. Get a broad understanding of the digital gaming market in India, the dynamics of the market and current state of the sector
2. Strategize marketing, market-entry, market expansion and other business plans by understanding the factors driving growth in the market
3. Be informed regarding the key developments in the digital gaming market in India
4. Understand major competitors’ business strategies and market dynamics and respond accordingly to benefit from the market

Customizations Available

With the given market data, Netscribes offers customizations according to specific needs. Write to us at [email protected].

Chapter  1:  Executive  summary

Chapter  2:  Socio-economic  indicators  
  
Chapter  3:  Introduction
3.1.  Digital  gaming  market  definition
3.2.  Gaming  market  definition  and  structure

Chapter  4:  India  digital  gaming  market  -  overview
4.1.  India  gaming  market  size  and  growth  forecast  -  value-wise
4.2.  Types  of  games  played  in  India  -  percentage  split
4.3.  Supply  chain  analysis

Chapter  5:  India  digital  gaming  market  -  technology-wise  segmentation
5.1.  Mobile  gaming  market  size  and  growth  forecast  -  value-wise
5.2.  Computer  gaming  market  size  and  growth  forecast  -  value-wise
5.3.  Console  gaming  market  size  and  growth  forecast  -  value-wise
5.4.  Indian  gaming  market  -  percentage  split

Chapter  6:  Key  growth  drivers  of  the  market

Chapter  7:  Key  deterrents  to  the  growth  of  the  market

Chapter  8:  Market  trends  
o  Manufacturing  of  powerful  and  affordable  gaming  devices
o  Smart  and  soft  monetization
o  Pilot  projects  of  augmented  reality  (AR)/virtual  reality  (VR)  games
o  Others

Chapter  9:  Competitive  landscape
9.1.  Porter’s  five  forces  analysis
9.2.  99Games  Online  Private  Limited
o    Corporate  information
o    Business  description
o    Products  and  services
o    Key  people
o    Financial  snapshot  (total  income,  net  profit/loss)
o    Key  ratios  
o    Business  segments,  geographical  segments  
9.3.  Creatiosoft  Solutions  Private  Limited
o    Corporate  information
o    Business  description
o    Products  and  services
o    Key  people
o    Financial  snapshot  (total  income,  net  profit/loss)
o    Key  ratios  
o    Business  segments,  geographical  segments  
9.4.  Dhruva  Interactive
o    Corporate  information
o    Business  description
o    Products  and  services
o    Key  people
o    Financial  snapshot  (total  income,  net  profit/loss)
o    Key  ratios  
o    Business  segments,  geographical  segments  
9.5.  Electronics  Arts  Games  India  Private  Limited
o    Corporate  information
o    Business  description
o    Products  and  services
o    Key  people
o    Financial  snapshot  (total  income,  net  profit/loss)
o    Key  ratios  
o    Business  segments,  geographical  segments  
9.6.  Gameloft  Software  Private  Limited
o    Corporate  information
o    Business  description
o    Products  and  services
o    Key  people
o    Financial  snapshot  (total  income,  net  profit/loss)
o    Key  ratios  
o    Business  segments,  geographical  segments  
9.7.  Mech  Mocha  Games
o    Corporate  information
o    Business  description
o    Products  and  services
o    Key  people
o    Financial  snapshot  (total  income,  net  profit/loss)
o    Key  ratios  
o    Business  segments,  geographical  segments
9.8.  Moonfrog  Labs  Private  Limited
o    Corporate  information
o    Business  description
o    Products  and  services
o    Key  people
o    Financial  snapshot  (total  income,  net  profit/loss)
o    Key  ratios  
o    Business  segments,  geographical  segments  
9.9.  Nazara  Technologies  Limited
o    Corporate  information
o    Business  description
o    Products  and  services
o    Key  people
o    Financial  snapshot  (total  income,  net  profit/loss)
o    Key  ratios  
o    Business  segments,  geographical  segments

Chapter  10:  Appendix

Please  note  that  due  to  the  dynamic  nature  of  the  market,  we  believe  in  frequent  updation  to  ensure  that  we  provide  the  latest  figures  and  relevant  insights.  Therefore,  this  table  of  contents  is  subject  to  change  as  the  research  progresses.  The  final  report  may  require  4-5  working  days  post-confirmation  in  order  to  incorporate  the  most  recent  updates.

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