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Virtual Fitting Room Market


Virtual Fitting Room Market By Component (Hardware, Software, Services), By Use Case (Apparel, Accessories, Eye Wear, Jewelry and Watches, Beauty and Cosmetics, Footwear, Furniture and décor), By Application (Physical store, Virtual Store), Regional Outlook, Competitive Landscape, Market Share Analysis and Forecast, 2018-2024

Report code: SDMRSE719225 | Industry: Services | Published On: 2019-11-02


The Global Virtual Fitting Room market to grow from USD 2.9 billion in 2019. Retail and ecommerce firms are centered on creating a lot of investment in virtual fitting room solutions to cut back inventory value, inefficiency, and time wastage. By deploying virtual fitting room platform into the operations, retail and ecommerce companies can give customized ads to individual users supported their on-line activity. Moreover, it allows customized retargeting and buying and marketing of individual page views in real time.
Increasing implementations of virtual fitting room solutions in shopping malls, web stores, and fashion world. The growth in the implementation of virtual fitting room offers higher shopping experiences to customers. growing variety of smartphone users, improved client experiences, and augmented adoption of technologies are expected to drive the market. The texture of the fabric cannot be sensed is mainrestraining factor of virtual fitting room.

The global Virtual Fitting Room market is segmented on the basis of Component, Use Case, and Application. The global Virtual Fitting Room market is segmented based on Component as Hardware, Software, and Services. Based on Use Case the global Virtual Fitting Room market is segregated as Apparel, Accessories, Eye Wear, Jewelry and Watches, Beauty and Cosmetics, Footwear, Furniture and décor, and others. Based on Application the global Virtual Fitting Room market is segmented as Physical store and Virtual Store. The regional outlook on the global Virtual Fitting Room market covers regions, such as North America, Europe, Asia-Pacific, and Rest of the World. The Virtual Fitting Room market for each region is further bifurcated for major countries including the U.S., Canada, Germany, the U.K., France, Italy, China, India, Japan, Brazil, South Africa, and others.

Competitive Landscape
Zugara is one in every of the key players within the virtual fitting room market that primarily offers virtual fitting rooms. The company uses increased reality and computer vision technologies to resolve user interaction. The global Virtual Fitting Room market is highly competitive in nature with major players including Zugara Inc., Visualook, True Fit Corporation, Virtusize AB, SIZEBAY, Reactive Reality GmbH, Secret Sauce Partners, Imaginate Technologies Inc., Fitle, Fitnect Interactive, and others. The report covers competitive analysis on the key market share holders. The companies are focused on several expansion and growth strategies to enhance their footprint in the Virtual Fitting Room market. Market players are also involved in value chain integration gain competitive advantage.

Report Scope:
The Virtual Fitting Room market report scope covers the in-depth business analysis considering major market dynamics, forecast parameters, and price trends for the industry growth. The report forecasts market sizing at global, regional and country levels, providing comprehensive outlook of industry trends in each market segments and sub-segments from 2017 to 2024. The market segmentations include,
Virtual Fitting Room Market, By Component
• Hardware
• Software
• Services

Virtual Fitting Room Market, By Use Case
• Apparel
• Accessories
• Eye Wear
• Jewelry and Watches
• Beauty and Cosmetics
• Footwear
• Furniture and décor
• Others

Virtual Fitting Room Market, By Application
• Physical store
• Virtual Store
Virtual Fitting Room Market, By Region
• North America
• Europe
• Asia-Pacific
• Rest of the World

The report scope also includes competitive landscape covering the competitive analysis, strategy analysis and company profiles of the major market players. The companies profiled in the report include Zugara Inc., Visualook, True Fit Corporation, Virtusize AB, SIZEBAY, Reactive Reality GmbH, Secret Sauce Partners, Imaginate Technologies Inc., Fitle, Fitnect Interactive, and others. Company profiles cover company overview, product landscape, financial overview, and strategy analysis.

Report Highlights
• Global Virtual Fitting Room market sizes from 2017 to 2024
• Market growth projections through 2024 and the resultant market forecast for 2024
• Impact of the market dynamics including market drivers, restraints and opportunities in the market size
• Key industry trends, product trends, and application trends
• Major driving/ leading segmentations, regions and countries in the global Virtual Fitting Room market
• Competitive analysis with comprehensive company profiles of the leading industry players
• In-depth analysis on growth and expansion strategies adopted by market players and their resulting effect on market growth and competition

Report Customizations
The customization research services cover the additional custom report features such as additional regional and country level analysis as per the client requirements.

Table  of  Contents

1.  Introduction
1.1  Key  Insights
1.2  Report  Overview
1.3  Markets  Covered
1.4  Stakeholders
2.  Research  Methodology
2.1  Research  Scope
2.2  Market  Research  Process
2.3  Research  Data  Analysis
2.4.1  Secondary  Research
2.4.2  Primary  Research
2.4.3  Models  for  Estimation
2.5  Market  Size  Estimation
2.5.1  Bottom-Up  Approach  -  Segmental  Market  Analysis
2.5.2  Top-Down  Approach  -  Parent  Market  Analysis
3.  Executive  Summary
4.  Market  Overview
4.1  Introduction
4.2.1  Drivers
4.2.2  Restraints
4.2.3  Opportunities
4.2.4  Challenges
4.2  Porter's  Five  Force  Analysis
5.  Virtual  Fitting  Room  Market,  By  Component
5.1  Introduction
5.2  Hardware
5.2.1  Market  Overview
5.2.2  Market  Size  and  Forecast
5.3  Software
5.3.1  Market  Overview
5.3.2  Market  Size  and  Forecast
5.4  Services
5.4.1  Market  Overview
5.4.2  Market  Size  and  Forecast
6.  Virtual  Fitting  Room  Market,  By  Use  Case
6.1  Introduction
6.2  Apparel
6.2.1  Market  Overview
6.2.2  Market  Size  and  Forecast
6.3  Accessories
6.3.1  Market  Overview
6.3.2  Market  Size  and  Forecast
6.4  Eye  Wear
6.4.1  Market  Overview
6.4.2  Market  Size  and  Forecast
6.5  Jewelry  and  Watches
6.5.1  Market  Overview
6.5.2  Market  Size  and  Forecast
6.6  Beauty  and  Cosmetics
6.6.1  Market  Overview
6.6.2  Market  Size  and  Forecast
6.7  Footwear
6.7.1  Market  Overview
6.7.2  Market  Size  and  Forecast
6.8  Furniture  and  décor
6.8.1  Market  Overview
6.8.2  Market  Size  and  Forecast
6.9  Others
6.9.1  Market  Overview
6.9.2  Market  Size  and  Forecast
7.  Virtual  Fitting  Room  Market,  By  Application
7.1  Introduction
7.2  Physical  store
7.2.1  Market  Overview
7.2.2  Market  Size  and  Forecast
7.3  Virtual  Store
7.3.1  Market  Overview
7.3.2  Market  Size  and  Forecast
8.  Virtual  Fitting  Room  Market,  By  Geography
8.1  Introduction
8.2  North  America
8.2.1  North  America  Virtual  Fitting  Room,  By  Component
8.2.2  North  America  Virtual  Fitting  Room,  By  Use  Case
8.2.3  North  America  Virtual  Fitting  Room,  By  Application
8.3  Europe
8.3.1  Europe  Virtual  Fitting  Room,  By  Component
8.3.2  Europe  Virtual  Fitting  Room,  By  Use  Case
8.3.3  Europe  Virtual  Fitting  Room,  By  Application
8.4  Asia-Pacific
8.4.1  Asia-Pacific  Virtual  Fitting  Room,  By  Component
8.4.2  Asia-Pacific  Virtual  Fitting  Room,  By  Use  Case
8.4.3  Asia-Pacific  Virtual  Fitting  Room,  By  Application
8.5  Rest  of  the  World
8.5.1  Rest  of  the  World  Virtual  Fitting  Room,  By  Component
8.5.2  Rest  of  the  World  Virtual  Fitting  Room,  By  Use  Case
8.5.3  Rest  of  the  World  Virtual  Fitting  Room,  By  Application
9.  Competitive  Insights
9.1  Key  Insights
9.2  Company  Market  Share  Analysis
9.3  Strategic  Outlook
9.3.1  Mergers  &  Acquisitions
9.3.2  New  Product  Development
9.3.3  Portfolio/Production  Capacity  Expansions
9.3.4  Joint  Ventures,  Collaborations,  Partnerships  &  Agreements  
9.3.5  Others
10.  Company  Profiles
10.1  Zugara  Inc.
10.1.1  Company  Overview
10.1.2  Product/Service  Landscape
10.1.3  Financial  Overview
10.1.4  Recent  Developments
10.2  Visualook
10.2.1  Company  Overview
10.2.2  Product/Service  Landscape
10.2.3  Financial  Overview
10.2.4  Recent  Developments
10.3  True  Fit  Corporation
10.3.1  Company  Overview
10.3.2  Product/Service  Landscape
10.3.3  Financial  Overview
10.3.4  Recent  Developments
10.4  Virtusize  AB
10.4.1  Company  Overview
10.4.2  Product/Service  Landscape
10.4.3  Financial  Overview
10.4.4  Recent  Developments
10.5  SIZEBAY
10.5.1  Company  Overview
10.5.2  Product/Service  Landscape
10.5.3  Financial  Overview
10.5.4  Recent  Developments
10.6  Reactive  Reality  GmbH
10.6.1  Company  Overview
10.6.2  Product/Service  Landscape
10.6.3  Financial  Overview
10.6.4  Recent  Developments
10.7  Secret  Sauce  Partners
10.7.1  Company  Overview
10.7.2  Product/Service  Landscape
10.7.3  Financial  Overview
10.7.4  Recent  Developments
10.8  Imaginate  Technologies  Inc.
10.8.1  Company  Overview
10.8.2  Product/Service  Landscape
10.8.3  Financial  Overview
10.8.4  Recent  Developments
10.9  Fitle
10.9.1  Company  Overview
10.9.2  Product/Service  Landscape
10.9.3  Financial  Overview
10.9.4  Recent  Developments
10.10  Fitnect  Interactive
10.10.1  Company  Overview
10.10.2  Product/Service  Landscape
10.10.3  Financial  Overview
10.10.4  Recent  Developments

SDMR employs a three way data triangulation approach to arrive at market estimates. We use primary research, secondary research and data triangulation by top down and bottom up approach


toc

Secondary Research:
Our research methodology involves in-depth desk research using various secondary sources. Data is gathered from association/government publications/databases, company websites, press releases, annual reports/presentations/sec filings, technical papers, journals, research papers, magazines, conferences, tradeshows, and blogs.

Key Data Points through secondary research-
Macro-economic data points
Import Export data
Identification of major market trends across various applications
Primary understanding of the industry for both the regions
Competitors analysis for the production capacities, key production sites, competitive landscape
Key customers
Production Capacity
Pricing Scenario
Cost Margin Analysis

Key Data Points through primary research-
Major factors driving the market and its end application markets
Comparative analysis and customer analysis
Regional presence
Collaborations or tie-ups
Annual Production, and sales
Profit Margins
Average Selling Price

Data Triangulation:
Data triangulation is done using top down and bottom approaches. However, to develop accurate market sizing estimations, both the methodologies are used to accurately arrive at the market size. Insert Image
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